jeffjackmanart.com
The GApp Lab
(therapeutic games and apps)
A collaboration between the Center for Medical Innovation and the Entertainment Arts and Engineering Program (EAE).
The GApp lab creates therapeutic, medical, academic and educational video games, mobile apps, and websites for groups that wish to partner with EAE.
I had the pleasure of working on the following games and apps while pursuing my graduate degree.
A.C.E.E. (Coreografish)
-Teaching Spacial awareness and choreographic planning in an underwater stage using VR.
-Designed specifically for children and teens with autism.
Platform: HTC VIVE
Responsibilities:
-I created all the 3D models (Props, environment, & animals)
-Rigged / animated shark and fish
-Teaching Spacial awareness and choreographic planning in an underwater stage using VR.
-Designed specifically for children and teens with autism.
Platform: HTC VIVE
Responsibilities:
-I created all the 3D models (Props, environment, & animals)
-Rigged / animated shark and fish
Emergency Ops
-In collaboration with the University of Utah Hospital.
-An Emergency Operations System that helps facilitate and triangulate emergency responses across the University Hospital.
JavaScript | Platforms: Cloud, Web, and Mobile
Responsibilites:
-Art direction & UX
-In collaboration with the University of Utah Hospital.
-An Emergency Operations System that helps facilitate and triangulate emergency responses across the University Hospital.
JavaScript | Platforms: Cloud, Web, and Mobile
Responsibilites:
-Art direction & UX
Dinolab
-Dino Lab is a collaboration between EAE students and the Natural History Museum of Utah . The goal of the game is to teach critical thinking in students ages 10-13. This is achieved by allowing them to build their own dinosaur and then testing their understanding of why their creation succeeded or failed. By thinking critically, students can beat the game without ever building a successful dinosaur as long as they understand why it failed.
Responsibilities:
-I directed a major art style change
-Created concepts for the final 3D background
-Created all new U.I.
-Main Menu
-Dino Lab is a collaboration between EAE students and the Natural History Museum of Utah . The goal of the game is to teach critical thinking in students ages 10-13. This is achieved by allowing them to build their own dinosaur and then testing their understanding of why their creation succeeded or failed. By thinking critically, students can beat the game without ever building a successful dinosaur as long as they understand why it failed.
Responsibilities:
-I directed a major art style change
-Created concepts for the final 3D background
-Created all new U.I.
-Main Menu