Game Industry Work
CASTAWAY PARTY
16 mini games, I was in charge of making 8 finalized 3d scenes and assisting with others.
Roles: Concept art, texturing, 3d modeling, logo, marketing imagery
Team Size: Approx 8-16 | 3 years developing
16 mini games, I was in charge of making 8 finalized 3d scenes and assisting with others.
Roles: Concept art, texturing, 3d modeling, logo, marketing imagery
Team Size: Approx 8-16 | 3 years developing
Indie Work
COUNTER AGENTS
A student gamejam made in 2 weeks,
turned from 2d pixel into 3d update over 3 month summer.
Based on an old arcade classic called 005
Over 100,000 downloads to date!
Roles: concept, 3d modeling, ui, texture, logo
Team size: 7
A student gamejam made in 2 weeks,
turned from 2d pixel into 3d update over 3 month summer.
Based on an old arcade classic called 005
Over 100,000 downloads to date!
Roles: concept, 3d modeling, ui, texture, logo
Team size: 7